Driving Product Adoption: Self-Paced Video Series for Game Maker Onboarding

User Enablement & Adoption Programs

Support Scalability & Self-Serve Operations
Onboarding
Video
Self-Paced
Adoption
Self-Serve Systems
Documentation
Hands-On Enablement
Localization

1 hour onboarding series for The Sandbox Game Maker
The Challenge
Logic templates lacked a starting point and flow for self-serve onboarding to core systems and logic design. The team owning templates declined UX recommendations, so a different hands-on method was needed.
Goal & Objectives
My Role & Approach
Wrote scripts, directed recording, designed complementary text versions with video embeds, next-step resources to bridge into Game Jam readiness, and forum posts per video for evergreen support from community members.
Key Deliverables
Results & Impact
Key Learnings
Self-paced structured content with clear progression embedded in FTUE flows outperforms scattered resources.
Tools & Technologies
DaVinci Resolve, Notion, YouTube
Collaboration Highlights
External video producer, Marketing, Creator Program, Product (update alignment), and internal reviewers

1 hour onboarding series for The Sandbox Game Maker

In-app embed in Game Maker Home screen's video Resources (text version embedded in Documents tab)

Text guides to complement embeds in FTUE documentation flow, with additional resources for next steps

Forum post per video linked to documentation for added content
Driving Product Adoption: Self-Paced Video Series for Game Maker Onboarding

User Enablement & Adoption Programs

Support Scalability & Self-Serve Operations
Onboarding
Video
Self-Paced
Adoption
Self-Serve Systems
Documentation
Hands-On Enablement
Localization

1 hour onboarding series for The Sandbox Game Maker
The Challenge
Logic templates lacked a starting point and flow for self-serve onboarding to core systems and logic design. The team owning templates declined UX recommendations, so a different hands-on method was needed.
Goal & Objectives
My Role & Approach
Wrote scripts, directed recording, designed complementary text versions with video embeds, next-step resources to bridge into Game Jam readiness, and forum posts per video for evergreen support from community members.
Key Deliverables
Results & Impact
Key Learnings
Self-paced structured content with clear progression embedded in FTUE flows outperforms scattered resources.
Tools & Technologies
DaVinci Resolve, Notion, YouTube
Collaboration Highlights
External video producer, Marketing, Creator Program, Product (update alignment), and internal reviewers

1 hour onboarding series for The Sandbox Game Maker

In-app embed in Game Maker Home screen's video Resources (text version embedded in Documents tab)

Text guides to complement embeds in FTUE documentation flow, with additional resources for next steps

Forum post per video linked to documentation for added content
Driving Product Adoption: Self-Paced Video Series for Game Maker Onboarding

User Enablement & Adoption Programs

Support Scalability & Self-Serve Operations
Onboarding
Video
Self-Paced
Adoption
Self-Serve Systems
Documentation
Hands-On Enablement
Localization
Key Learnings
Self-paced structured content with clear progression embedded in FTUE flows outperforms scattered resources.
Tools & Technologies
DaVinci Resolve, Notion, YouTube
Collaboration Highlights
External video producer, Marketing, Creator Program, Product (update alignment), and internal reviewers

1 hour onboarding series for The Sandbox Game Maker

In-app embed in Game Maker Home screen's video Resources (text version embedded in Documents tab)

Text guides to complement embeds in FTUE documentation flow, with additional resources for next steps

Forum post per video linked to documentation for added content

1 hour onboarding series for The Sandbox Game Maker
The Challenge
Logic templates lacked a starting point and flow for self-serve onboarding to core systems and logic design. The team owning templates declined UX recommendations, so a different hands-on method was needed.
Goal & Objectives
My Role & Approach
Wrote scripts, directed recording, designed complementary text versions with video embeds, next-step resources to bridge into Game Jam readiness, and forum posts per video for evergreen support from community members.
Key Deliverables
Results & Impact

Becky Lattof
Operations Program Manager
Systems & Enablement
Driving Product Adoption: Self-Paced Video Series for Game Maker Onboarding

User Enablement & Adoption Programs

Support Scalability & Self-Serve Operations
Onboarding
Video
Self-Paced
Adoption
Self-Serve Systems
Documentation
Hands-On Enablement
Localization
Key Learnings
Self-paced structured content with clear progression embedded in FTUE flows outperforms scattered resources.
Tools & Technologies
DaVinci Resolve, Notion, YouTube
Collaboration Highlights
External video producer, Marketing, Creator Program, Product (update alignment), and internal reviewers

1 hour onboarding series for The Sandbox Game Maker

In-app embed in Game Maker Home screen's video Resources (text version embedded in Documents tab)

Text guides to complement embeds in FTUE documentation flow, with additional resources for next steps

Forum post per video linked to documentation for added content

1 hour onboarding series for The Sandbox Game Maker
The Challenge
Logic templates lacked a starting point and flow for self-serve onboarding to core systems and logic design. The team owning templates declined UX recommendations, so a different hands-on method was needed.
Goal & Objectives
My Role & Approach
Wrote scripts, directed recording, designed complementary text versions with video embeds, next-step resources to bridge into Game Jam readiness, and forum posts per video for evergreen support from community members.
Key Deliverables
Results & Impact